"Of course you will consider an ECW gaming project -
you are a servant of his Majesty are you not?"
Since the subjects of this blog, my two as-yet-unnamed colonels, were philosophical people with a certain amount of education mandated by their class, it seems suitable to put in interludes about the "how?" of this project.
After a number of moves caused by 'real life issues' it was clear that I had too much gaming stuff. It wasn't just the acts of moving it, but I was forgetting I even owned some of the items and had contemplated some of the projects! 32 years of miniature wargaming haunted me.
Then there were some lengthy times with hardly gaming at all and it was clearly time for a reckoning. Additionally, as a practicing Christian who was becoming more serious about the actual practice of the faith, it was clear that my wargaming stuff was possessing me as much as I possessed it. Imagine, being held hostage by little army men who had no life of their own! It's like they'd won their victory just by being on the field (or in the basement, under the bed, in the closet and preying upon my mind...). The steps I took:
- Payback. At an especially tight financial time I was reviewing my credit card for tax filing and kept running into wargaming expenses from the previous year. Some of the expenses were over $100! I totaled it all up and was appalled at the year's total. So sales of wargaming stuff had to "reimburse" my credit card. Also, I needed a...
- New Rule. No money spent on gaming items unless it was funded by the sale of gaming items. This included books for inspiration or research of a gaming project.
- New Account. Easy to say but complicated to do off one account. I therefore opened up a new account solely for gaming purposes. Proud to say that I paid off 2011 - 2012 gaming expenses and in 2013 have spent zero "new money" on gaming.
- Painful Decisions. Things had to go. I made lists and was shocked at how many projects there were! In my definition, building an army was usually a project, or working in a new period / scale might be, etc. First consideration was time - was I going to get to this project in the next year or so? If not then...
- If the figures could be replaced easily (multiple manufacturors, not OOP, etc) then they had to go. Bye-bye to 25mm tricorne era stuff (FIW, 7YW, AmRev), 25mm Trojan War (both sides), 28mm heroic sci-fi skirmish,
- If the figures couldn't be replaced [OOP] then are there other figures just as appealing? If yes, then bye-bye. Lots of 5th-6th edition GW stuff went, including Dwarfs, Wood Elves, Chaos Dwarfs, and Empire items.
- If I had forgotten I owned them and didn't see any near-future use for them, or I didn't like the scale/figs any more, then bye-bye. Two divisions of painted ACW went (despite sentimenal value - they were some of my earliest successful painting projects), along with all the stuff I was going to finish painting to complete them.
- If I'd given up on the rules or the period, then bye-bye. Battlefleet Gothic is sitting on eBay right now because despite the excellent rules it's too hard to get in a game. Also, I've concluded I prefer to re-enact history than fight even a great sci-fi game. It's just too artificial for me otherwise. Having great success with 1/700 WWII using GQIII made me realize that no one imagines technological challenges and issues that are as interesting as the real ones those guys faced around Guadalcanal.
- If the project was only one side and the other side was hard to find a gamer for, and I wasn't about to finish the second side to present / host my own games, then bye-bye! So Flames of War 15mm WWII survived b/c I KNOW I can get in a game of that at some point or another. 25mm ECW not so much - bye-bye! On eBay now, and much of the painted stuff sold but there's some mint metal still there - cheap!
There's the story in a nutshell. Is there a "12-step program" to mastering your gaming habit? No, but following several I've mentioned may help you approach it more responsibly.
"Pray the Lord's strength empower you to master that demon - wargaming.
And keep your powder dry!"